![]() Sonic Boom: Rise of Lyric comes close to being a decent platformer for the elementary school crowd. I wouldn't be surprised if this is the point where the targeted kiddos throw in the towel. It's hard to control and unlike the rest of the game, offers few opportunities to refill the health bar between enemy waves. Particularly bad is the twin-stick shooter level, which drops you onto a boat and forces you to steer with the left stick and shoot with the right while a million bad guys come at you. ![]() A few game segments also stroll into awful mandatory mini-game territory. It’s difficult to tell if the story is disjointed or if scenes are being skipped by a technical error, but it’s jarring either way. Sometimes the sound cuts out for a moment, or it feels like pieces of the story cut-scenes are missing. Several other flubs in quality keep Sonic Boom from being a great game even for the younger set that it's meant to entertain. Busting evil robots with Sonic feels appropriately frenetic, while Tails requires a more strategic approach and Knuckles packs a satisfying punch. In addition, each of the four playable characters (Sonic, Amy, Tails, and Knuckles) has a unique fighting style. Zip-lining, dashing atop water, and leaping all over a giant robot are among the highlights. Many sections of the game are quite entertaining despite the lack of difficulty. Where Sonic brings the fun is in the variety in the action that it offers. Most of the power shard choices are situational or uninteresting, so I generally kept the explosive shard equipped on everybody. You can mix and match shards between characters, so Sonic can create extra explosions after defeating a foe while Amy decides to live on the edge and do more damage when her health is low. Completing side quests awards power shards, which boost a character's combat abilities. It's great for those camera-induced falling deaths. These are quite useful, especially Secret Stash, which allows you to return from being knocked out with a reserve of extra health. You can spend the crown orbs that are hidden all over the world to unlock power-ups. There are a couple ways to personalize Sonic and his team.
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